Toward the end of the development phase for the first release of Epicure, Adam Betts started sending me stellar design mockups. Many of his ideas were quite easy to implement. However, something as simple as adding a background image to a UINavigationBar was much harder than it should have been. [...]
Posts Tagged ‘iOS’
The past year and a half has been quite a journey. I’ve gone from starting to learn iPhone design, to quitting my full time job and focusing on an application full-time. All while teaching myself to program in Objective-C with no prior programming experience. OneVoice is a iPhone/iPad application that [...]
If you need to detect gestures in your app, such as taps, pinches, pans, or rotations, it’s extremely easy with the built-in UIGestureRecognizer classes. In this tutorial, we’ll show you how you can easily add gesture recognizers into your app, both within the Storyboard editor in iOS 5, and programatically. [...]
iosframeworks provides a carefully selected list of frameworks and classes that can be used as building blocks when creating apps for iOS devices. These libraries represent the best practices for development on the iOS platform. If you’re not using them, you’re probably doing too much work.
This article chronicles an eighteen-month struggle with learning iOS and the various frameworks and options available. From Utilities to games, there’s much that can be drawn from these experiences for anyone wishing to dive into iOS development.
Storyboarding is one of the most exciting new features about the iOS 5 SDK. Take a look at the wealth of functionality offered by Storyboards in today’s iOS 5 SDK tutorial! The iOS 5 SDK comes with a lot of new API’s to play with. iCloud is a great new [...]
With iOS 5 Apple has released the most appealing language feature, automatic reference counting or ARC. It makes memory management a lot simpler because you no longer have to manually keep a count of object references – the compiler takes care of it.
Learn the fundamentals to become an iOS app developer such as: Objective-C, Xcode 4, App Lifecycle, Views, Controllers and much more. The only requirement is that you know how to program in an object-oriented language. Additional Resources Apple iOS Resources